This page is still under construction. The info below is only useful to other developers who might have a interest in what our server has to offer.
Features::.
Felskorn Config(Core/Eluna/Database): Enables and Disables most key systems. Reloads most all of our custom tables.
Magic Numbers(Core/Database): This table contains custom numerical configurations set in the core. Developers in-game have the ability to adjust and reload these settings. Examples include attack power buffs per class and item enchant durations (e.g., rogue poisons, shaman weapon enchantments).
PlayerStats(Core/Database): This table stores player statistics information, including class, stat type, PVE and PVP flags, modifiers, minimum and maximum average item levels, and comments. It references specific configurations stored in other tables.
Spell Overrides(Core/Database): Override a spell without the need of a patch update server sided. Limited and will not show visual on tooltips.
Spell Bonus Data(Core/Database): Updated spell bonus data, for PVE or PVP. Final bonus and reduction are both percentage wise. Works for Arena/Battlegrounds, FFA/Dueling, and normal(PvE).
Ingame Store(Eluna/Database/Addon): Ingame store script. Highly configurable from the database.
Quest Vendors(Core/Database): Adds additional requirements based on quest requirements.
Reforging(Core): Rochet's Reforging.
Dress NPC(Core/Database): Rochet's NPC dressing.
Transmog(Core): Rochet's transmog.
Our Unique Custom Systems::.
- Corruption Stat Allocation(Core/Eluna): A fork of Ithorgrim's old Parangon script. Updated and merged with our Powers script. Minor core support.
- Corruption Powers(Core/Eluna/Database): A fork of the custom racial UI script. Entirely configurable from the database with spells, cost, level requirements, tabs, categorties.
- Corruption Tabs(Eluna/Database): Adding a column here will show in the corruption Manager npc. Keep in mind, the Classes will never change (1 till 11).
- Corruption Spells(Eluna/Database): Adding a spell by linking it to the tab_id in felskorn_corruption_tabs will show the spell in the tab ID. You can ignore the item_type and cost_type. Cost is set to the Corruption Level required to learn.
- Item Upgrade System(Eluna/Database/Addon): A item upgrade system. Requires addon to visual see the window. 100% configurable with upgraded items, required items, felskorn coins, gold and includes a discount feature(account wide)
- Shapeshifts(Core/Database): Uses a dummy aura to override all display ids(creatures) a class can have(including ghost wolf). configurable from the database with displayids and aura ids.
- Discounts(Core/Eluna/Database): A custom discount script for our ingame store. Fully automated by daily, weekly, and monthly. configurable from the database for each store tab and the % discount applied. Entries are chosen randomly from each tab and cap on the amount of items selected.
- Weapon Spells(Core/Database): This table contains spell IDs associated with specific weapon types. For example, spell_id 44777 (Battle Shout) is removed when a two-handed weapon is equipped (two_h_weapon is set).
- Weapon Restrictions(Core/Database): Sets strict requirements for weilding certain weapons that can't be handled from DBC. Example: Arms Warrior Artifacts with Fury Warrior Artifacts.
- Event System(Core/Eluna/Database): A custom version of the game_event features. Currently only supports events like bonus corruption experience and vote rewards. Easily expandable with Eluna for new events. Custom commands for activating ingame.
- Custom Solocraft(Core/Database): A complete overhaul to Solocraft. A scaling buff applied to every instance based on the amount of players within the instance id. Database configurable. Blacklist included.
- Played Rewards(Core/Database): A system that rewards items for total amount of time played for each character.
- Login Rewards(Core/Database): Rewards a player with items for logging in. Supports character and accound bound rewards.
- Item Transform(Core/Database): Will swap one item for another item when earned(Quest,Looting, or other wise.) Entirely configurable. % based. Togglable on/off. Keeps enchants applied to items when upgraded.
- Random Tier Enchants(Eluna/DBC/Database): Our random enchants feature. Applies a random tiered enchant to a item based on itemlevel when looted. Pulls enchants from DBC. Filters by item class, subclass, and player class. Role system support.
- Role Select(Eluna/Addon): Allows players to set their role(Tank, DPS, Healer) ingame. Intergraded into the Random Tier Enchants and some looting tables(item_loot mainly).
Customs(Database)::.
- Account Wide Questing(Quest_template): Uses Flag(32) to make sure the quest can only be done once per account.
- Double Corruption Experience(Creature_template): Uses flags_extra(4194304) to assign double experience in corruption when a creature is killed.
- Custom Heroic Text(item_template/Addon): Uses itemlevel and heroic flag(8) to determine visual rename of the heroic text in tooltips for item.(Addon Based visual)
- Annouce Rare(item_template): New field for enabling the announcement a player has loot the item(working tooltip) in chat. Used for rare drops.
- Currency Loot(item_template): Two new fields for server tokens and corruption XP. Used for loot bags, correct flags required for item loot bags.
- Final Bonus(spell_bonus_data): Two new fields for % based buff and nerfing of spells.
Account Bound(Eluna)::.
- Achievements: Shares achievements between all characters. Includes a blacklist.
- Gold: Shares a single gold amount across all characters.
- Spells: Includes mounts, cosmetics, and any spell a character can learn.
Custom DBCs::.
- Spell: A massive expansion of custom spells(7k+). Heavily altared class spells.
- Talent: Addition new talents for all classes.
- CreatureDisplayInfo: Retroported models from modern WoW. Mostly up to Legion. Collected from various sources and a lot done ourselves.
- GameObjectDisplayInfo: Retroported models from modern WoW. Done by us, using various open-sourced tools.
- Skillline: Heavily modified to fit our custom spells, talents, abilities, and cosmetic spells.
- Icons: Includes all icons from modern wow, up to Shadowlands. Some custom ones. Requirement for most custom spells.
Addons::.
- Heroic Flags: Addon used to set custom text to replace the "Heroic" Flag.
- Role Select: Allows players to visual set their roles from their UI.
- Corruption: Visual displays for all Corruption Systems.
- Atlas: A custom version of Atlas addon that includes the loot tables of our custom Heroic dungeons.
- AIO Client
- MoveAnything: Tiny edits to the MoveAnything addon, which allows players full control over their UI.